Sunday, April 19, 2009

Game School

Have already received a couple comments and a few emails about my last post. Hmm... could we be on to something here?

More than one reader is taking me seriously about the experimental game developer high school (now all we need is a millionaire and a building... [cough] Mr. Gates?):
Let's see what they might need to do. Content - Create a structured narrative that is not necessarily linear (English), establish rules, create puzzles or obstacles that require logic and reasoning to solve (Math), have an appealing look (Art), represent a physical world (Science), have a setting in time and space (Social Studies). Yeah, I think we can get that going.

Skills- team collaboration, use of contemporary technology and tools, troubleshooting/problem solving.

I'm sure there's more, but this is what I've got just off the top of my head. Sounds good, let's go.

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